Tuesday, February 27, 2018

Rescue the Senator - A Missions of Tomorrow Scenario


Missions of Tomorrow contains four scenarios for your characters to venture through, each with a different theme and set of locations.  We'll be looking at Politikill, the first scenario.



Our heroes, Bart Blast and his trusty robot partner YM-3, arrive at the space station and learn of a plot to assassinate Senator Kelly at a diplomatic function.  The two race through the ship in search of the senator.

Unlike most stories in Future Tales, you will move through the scenarios in Missions of Tomorrow even if you fail to find a clue.  However, the number of clues you find will affect how the Final Scene turns out.  This differs with each scenario, but for this one, finding more clues means you locate the senator quicker and have a better chance of rescuing him.



Unfortunately, their path is blocked by a meeting of delegations.  This is considered and Obstacle that they must cross to reach their goal.  Fortunately, the two succeed and slip past the delegates and through the room.



Uh oh, a Travel Scene, this time a Seduction!  In Future Tales, Seductions could be anything from a sweet talk to a bribe.  Here, it's a little different.  The alien sticks a pamphlet in Bart's face and begins his speech.  Bart makes the roll as normal.  If he fails, he's stuck there having to listen to the entire sales pitch.  Luckily, he passes and after telling the alien he isn't buying, he pushes past him and leaves the room, moving to the next scene.



Arriving in the hanger, Bart and YM-3 search for a passenger's manifest to learn more about the possible assassination.  Meeting a spacecraft tech, they question the man about what he knows.



Failed roll.  The tech states he's too busy to help right now.  Discouraged, the two continue on their way.



Passing the ship, the encounter a gang of ship thieves who have just dismantled the tech's robotic assistant.  Realizing their cover is blown, they attack.



However, they have never dealt with the likes of Bart Blast and his (usually) heroic buddy!  The open fire and drop two of the thieves within seconds.



The other two turn and run, while the tech calls for security to intercept them.



Seeing his robot isn't badly damaged, and thankful for Bart and his friend's help, the tech agrees to show them the manifest.  This introduces a new mechanic, Solving a Puzzle.  Bart succeeds and after handing the manifest back to the tech, races out the hanger door and down the hallway.

What happens next?  Well that part is up to you!

Missions of Tomorrow, the first supplement to Future Tales, is coming very soon from Two Hour Wargames.

Monday, February 26, 2018

Mengal Night! Missions of Tomorrow Preview


Missions of Tomorrow, the first supplement to Future Tales, is coming very soon.  And in addition to the scenarios, you'll find rules for a little game called Mengal, a futuristic and slightly more violent version of hockey.

Tonight's Mengal game is between the visitors, the Wastelanders and the home team, the Stoic.



Fans are lined up outside the arena, awaiting this game between two fierce rivals!




The teams set up on the ice to face off.  Note that you do not need a game board or figures to play Mengal.  You don't even need full teams.  Each team has Team Stats which reflect the average skill of all players.  You can even use your own Stars.  Just be careful; Star Power will only help you to a point!  For this game, I'm playing both teams as Grunts.  The poker chip reflects the first Period.




The Wastlanders win the Face Off and play begins.  During game play, each team can also add their Brutality to their Skill.  Brutality Dice work like bonus dice and can improve your rolls.  However, as fitting their name, they can also be used to bring agony and suffering to your opponents!




Here, both teams roll Triples with their Brutality Dice, meaning someone possibly got hurt, badly.




Near the end of the first Period, a player from each team suffers a minor injury, and the official separates the two, believing they are both too hurt to inflict any entertaining amounts of damage to the other.  Both get sent to the bench with Failure to Injure minor Penalties.




No score in the first Period, and the second Period begins with both members of each team starting in the Penalty Box.  Teams with a Penalty suffer a -1 or worse to one of their stats.




Uh Oh, tempers are flaring.  Charon of the Wastelanders, swinging his stick (which is shaped like a club and covered with spikes) and catches Minos-C in the face and chest.  A roll on the Injury table, and the results are not pretty!




Robots sweep and mop the remains off the ice while Charon gets a Major penalty for Mutilation.




Losing their teammate in such a brutal fashion has pushed the Stoic out of their trademark emotionless state.  Minos-A, in a state of rage, floors Charon, only for Charon's teammate Salvo to jump in.  Throwing down their gloves, the two brawl, with Minos-A winning and knocking Salvo to the ice.  This gives the Stoic a quick bonus.

Taking advantage of the bonus, The Stoic manage to score, breaking the tie as the second Period closes.




Throughout the third Period, the Wastelanders are unable to tie the game.  With just seconds left on the clock, they pull their goalie and use the extra man to charge the goal.  Charon, Outlaw, and Spike breach the defense and triple team the goalie, Minos-X.  As the period closes, they fire shot after shot, but Minos-X denies all three men and stops the Wastelanders as the game ends.

Final score:  0-1 Stoic.
Injuries:  Charon (minor), Minos-A (minor), Minos-C (deceased).


Game play for Mengal is quick and easy, with lots of fun, action, and blood, though not necessarily in that order!  You can create your own players in seconds and team in minutes.  It functions both as an addition to your stories and as a diversion if you just want something different.

Keep watching for more previews of Missions of Tomorrow, coming very soon, from Two Hour Wargames.

Friday, February 23, 2018

Missions of Tomorrow - first supplement for Future Tales, Coming Soon!


So, you think you've done everything there is to do in Future Tales?  Ready for more adventures?

Missions of Tomorrow is the first supplement to Future Tales.  That's right, First, because another supplement is right around the corner!

We'll be giving you a preview of Missions in the coming days, but here's what you can expect:

  • New Encounters, including those for Cyborgs!
  • Traits allow you to flesh out your aliens.  Want a furry Warrior?  A gentle Large creature?
In addition, you'll find four scenarios to send your characters through:
  • Politikill:    Aboard a space station, crowded with political delegates and civilians, race against time to stop an assassination attempt. 
  • Wrecking Crew:  Trek through the desert wastes in search of a vicious gang of creatures, and their deadly weapons.
  • Nursery Pals:  The people of the city are being terrorized.  Step in to protect them, from rather unusual foes.
  • Blood Game:  Search for the athletes and return them in time for the Championship game.  Hopefully there's something left of them.
Did we mention a game?  Well that game would be Mengal, and along with the scenarios, you will find rules for this sport, which combines hockey, lacrosse, chess, and slasher movies.  Play it at your own risk!

Missions of Tomorrow is coming soon from Two Hour Wargames!  Keep watching for more details!