Tuesday, February 27, 2018
Rescue the Senator - A Missions of Tomorrow Scenario
Missions of Tomorrow contains four scenarios for your characters to venture through, each with a different theme and set of locations. We'll be looking at Politikill, the first scenario.
Our heroes, Bart Blast and his trusty robot partner YM-3, arrive at the space station and learn of a plot to assassinate Senator Kelly at a diplomatic function. The two race through the ship in search of the senator.
Unlike most stories in Future Tales, you will move through the scenarios in Missions of Tomorrow even if you fail to find a clue. However, the number of clues you find will affect how the Final Scene turns out. This differs with each scenario, but for this one, finding more clues means you locate the senator quicker and have a better chance of rescuing him.
Unfortunately, their path is blocked by a meeting of delegations. This is considered and Obstacle that they must cross to reach their goal. Fortunately, the two succeed and slip past the delegates and through the room.
Uh oh, a Travel Scene, this time a Seduction! In Future Tales, Seductions could be anything from a sweet talk to a bribe. Here, it's a little different. The alien sticks a pamphlet in Bart's face and begins his speech. Bart makes the roll as normal. If he fails, he's stuck there having to listen to the entire sales pitch. Luckily, he passes and after telling the alien he isn't buying, he pushes past him and leaves the room, moving to the next scene.
Arriving in the hanger, Bart and YM-3 search for a passenger's manifest to learn more about the possible assassination. Meeting a spacecraft tech, they question the man about what he knows.
Failed roll. The tech states he's too busy to help right now. Discouraged, the two continue on their way.
Passing the ship, the encounter a gang of ship thieves who have just dismantled the tech's robotic assistant. Realizing their cover is blown, they attack.
However, they have never dealt with the likes of Bart Blast and his (usually) heroic buddy! The open fire and drop two of the thieves within seconds.
The other two turn and run, while the tech calls for security to intercept them.
Seeing his robot isn't badly damaged, and thankful for Bart and his friend's help, the tech agrees to show them the manifest. This introduces a new mechanic, Solving a Puzzle. Bart succeeds and after handing the manifest back to the tech, races out the hanger door and down the hallway.
What happens next? Well that part is up to you!
Missions of Tomorrow, the first supplement to Future Tales, is coming very soon from Two Hour Wargames.
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment