Monday, August 29, 2016

Lovecraft's Revenge - The Item Table


With Lovecraft's Revenge coming soon, here is another preview with another feature of the game.

If you've played other roleplaying games, you're probably familiar with collecting items to use in your adventures.  Maybe you have a small list or maybe you're required to keep track of pages of items.

With Lovecraft's Revenge, we do something a little different.  While you still keep track of the 'big things' like forbidden books and artifacts, for little things, we use the Item Table.

When you roll on the Item Table, you are determining if you're carrying something, whether a flashlight, keys, or notebook.  Success depends on the rarity of the item and your profession.  If you're a book seller, you have a greater chance of carrying a bestiary and less chance of carrying a fireman's ax.

Here's an example:


Hopal the clown and his terror-hunting friends, are enjoying time in a bar when they're approached by three mysterious individuals.  These beings are led by something wearing a cloak.

"Give us the book," it says in several high-pitch voices, and it pulls back the hood, revealing a creature made of millions of worms.

Hopal, who experienced something years ago that turned his skin white and hair green, assuring the only work he'd find was as a clown and stage magician, and who now hates supernatural creatures with a passion, doesn't back down.  He searches through his pockets for a lighter.  Now Hopal doesn't smoke, so he receives no bonuses for his rolling, but he does pass on the Item Table and finds a lighter in his pocket (possibly used for lighting candles, etc.).



Finding the lighter, he flings it into the creature's face, causing it to catch fire.  With thousands of shrieks, the creature falls to the ground in agony, and its allies tend to it as Hopal and his friends bolt out of the bar.


You can also use the Item table to see if other characters are carrying items, such as shop-keepers.


In this scene, Simon, a ghost hunter, enters the used book store to find a book on hauntings in the area.  This time, I roll on the table for the book store clerk and receive a bonus since it fits his profession.  Unfortunately, I don't succeed, and the clerk sadly tells Simon that he has no books about hauntings in stock at the moment.


Finally, you can use the Item Table to search rooms for whatever you may need at that moment.



Rena is being chased by a wolf-like creature.  Spotting a cabin nearby, she races towards it.



Darting inside, she slams the door shut but finds the lock is broken.  Frantically, she searches the room, and I roll on the Item Table, for something large enough to block the door.



Success!  Spotting a chest, she performs a Physical Challenge, succeeds again, and pushes the chest across the room and against the door, keeping her safe . . . for the moment.


Oh, in case you're wondering, you cannot use this to see if the book of spells you've been searching for has been in your pocket the entire time.  Nice try!


Next time, we'll show you the rules for Insanity, rules for messing with your character's mind, and your own!


Lovecraft's Revenge is coming soon so keep an eye out (or three) for it!




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